The Background Story
Over the years of working as a UX designer with multiple clients I had a chance to work with very different design and development teams, and naturally see very different end products being delivered. What particularly strikes me is that the product of designers who create visual design for wireframed interfaces tends to fall very neatly into 2 types:
A. Aesthetically pleasing look & feel that takes the wireframed interface to the next level, clearly communicates product message and the behavior planned by UX/Interaction designers
B. A PSD file that contains the same wireframes, only with some colors and, if you're lucky, some textures applied to them
The B concerns me a lot as this is not what visual design should ever be, unless the project requires wireframes to be extremely hi-fi and doesn't allow much liberty.
So recently I started to talk to some fellow UX designers, started discussions on Quora and UX Stack Exchange, and I found that in fact many other teams are familiar with the B. There were many potential reasons mentioned for the B to be happening, so I decided to do baby steps and choose one of them to tackle.
The Problem
Here are some common problems people mention about the B:
1. Visual designers feel too constrained by the pre-defined schematics of the wireframes to take more initiative and liberty in choosing visual style
2. Lack of visual design strategy in companies and not enough communication in terms of what exactly the company means by “modern, crisp, elegant, clean, sexy, etc. look”
3. Very often the clients expect the visual design to be as close to the wireframes as possible because they have signed off on the wireframes, and this creates a certain "tradition"
4. Visual designers don't get involved enough in the interface planning phase and don't get to research and suggest their own solutions, instead wireframes are simply handed over to them with the typical "here is how it should work"
5. Sometimes visual designers lack experience in working with wireframes
I will try to tackle #5 as improving it will help resolve other issues. #5 is also the easiest to tackle as the lack of experience actually is not a problem, it's a temporary and necessary state of any skill set. We all have lack of experience in millions of things every day.
What I will personally do about colored wireframes and the lack of experience
So how do you grow your experience? You practice and learn from more experienced professionals. I'd like to think that I can help with the latter.
I have created a short, 5 questions survey here: http://goo.gl/myLhv and I invite visual designers with a considerable experience in working with wireframes to participate and share their workflow and methods, challenges and frustrations.
What I plan to do with the results of the questionnaire: analize, compile and share a study or a collection of personal stories and advice with the purpose of...
a) helping the teams I'm working with to understand the process of working with wireframes
b) helping less experienced designers learn from more experienced designers
c) sharing knowledge with anyone who is interested in learning how designers do it, because frankly, most of the time people seem to think that this is what's going on when a visual designer receives a bunch of wireframes:
Oh, God, what kind of ads will I get after searching for this kind of images...
So, ehm, don't be shy, participate and ask your fellow designers to participate as well! Once again, the survey is here: http://goo.gl/myLhv Thank you all in advance!